Right so it's been a while but in that while a lot has happened. All our weeks have focused on getting our leading lady into engine and it has
proved to be harder then first thought.
Dwynwen has seemed to be a little annoyed about the whole process and either made her head
disappear or
any other part of her body. Team B has had a E3 presentation and though all the stress and not having a build the week before managed to turn it all around and present...a build! So far we have a basic
environment and the guards can spot and chase you with you resulting being caught. Textures have also worked and i made my first
successful model- my roman horse!
Though the project has proved a lot more stressful i will be pleased just to see
Dwynwen in engine running around. This week i have done the loading, quit, title and end over screens. I've also managed in the time i have been absent from my blog painted pictures for our opening and ending
AVI sequence. We should have a narrative video to introduce the
player to idea of the game. I'm also working on getting my animation skills up to scratch in
Maya by trying to get
Dwynwen running. All in all the project although slow to get going is now coming together.